Unity 5 Lighting Cookbook

Quick notes on how to deal with Unity 5 lighting. The source project for the screenshots in this article is hosted at GitHub. Standard realtime lighting Standard realtime lighting includes ambient light, environment reflection and realtime lights and shadows. It doesn’t require any GI or precomputed stuff whatsoever. Both options Precomputed Realtime GI and Baked GI … Continue reading Unity 5 Lighting Cookbook